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| 'Dice Nomic 2: Revenge of the Douses' is coming soon to a nomic near you! Stay tuned for this thrilling adventure! Wait... How did you even find this?! | | 'Dice Nomic 2: Revenge of the Douses' is coming soon to a nomic near you! Stay tuned for this thrilling adventure! Wait... How did you even find this?! |
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| == Dice ==
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| Each player has a set of dice. A player starts with a single 6-sided die (d6) in this set.
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| A player may add a sticker they own onto the face of any die they own, replacing that number with the sticker's effect when rolled. A sticker can be removed but it is destroyed when doing so.
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| A numbered sticker can only be added to a dice of greater or equal size than the sticker's number.
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| == Rolling ==
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| Once per phase, each player may roll a subset of (or all of) their dice to gain points. The number of points they earn is the sum of the result of each dice, modified by the faces' stickers.
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| == Shop ==
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| Players can purchase new dice and stickers to replace the faces of their dice using points from the shop.
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| The Shop contains the following:
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| * Random number sticker (1 - 6) - 2 points
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| * Random number sticker (1 - 20) - 8 points
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| * Random number sticker (10 - 20) - 16 points
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| * Reroll sticker (Select a die of equal size to reroll) - 6 points
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| * Theft sticker (A player of your choice loses the number of points of the face below this sticker. You gain half (rounded up) this amount) - 10 points
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| * d2 - 2 points
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| * d4 - 5 points
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| * d6 - 8 points
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| * d8 - 12 points
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| * d12 - 20 points
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| * d16 - 32 points
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| * d20 - 50 points
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| == Point Capacity ==
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| Players have a point capacity, which they cannot have more points than at any time. This is thrice the number of faces on their largest die.
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| == Dice Power ==
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| Each die has an associated Dice Power (DP), calculated from the sum of the values on each of the faces divided by the number of faces (size). A sticker with alternative (non-number) effects is excluded from this calculation and the die is counted as having 1 fewer face for each of these.
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| == Ascending ==
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| A player can select a die to ascend if it has a DP greater than it's size. This replaces the die with a standard die (no stickers) of double size.
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| == Winning ==
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| The first player to have at least 100 points wins the cycle.
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| == Voting ==
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| For every two player-cast votes on a proposal, a two-sided """die""" (d2) is rolled. If 1, an additional vote against is added. If 2, an additional vote for is added.
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| == Natures == | | == Natures == |
Latest revision as of 06:53, 30 November 2023
'Dice Nomic 2: Revenge of the Douses' is coming soon to a nomic near you! Stay tuned for this thrilling adventure! Wait... How did you even find this?!
If all of the dice you rolled roll a 3, gain a special d3 with the following stickers: 1: Null, 2: Null, 3: 9 points.
If you only have d4s and you roll a 4, that die is replaced with a hyper-tetrahedral die. After rolling it, a d6 is rolled and the two numbers multiplied together give the output.