Cycle 15/Ruleset Draft: Difference between revisions
→Board: Reorder and clarify Spaces. |
→Nomic Rules: since we're doing nested rules this time, we need to define subrules. |
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Phase II: Friday, Saturday, and Sunday | Phase II: Friday, Saturday, and Sunday | ||
=== Rules === | |||
A rule is a body of text which governs the state of the game. Rules that are in effect apply continuously. When a player joins the game, they agree to abide by the rules in effect. | |||
A subrule is a rule that claims another rule as its parent. The subrule is not part of the parent; instead this relationship is to be used for organizational purposes. | |||
A rule that is not a subrule is a top-level rule. | |||
=== Players === | === Players === | ||
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If a rule requires a dice roll with a target number x, this instead produces the number of independent selections that meet or exceed the target number and can be abbreviated as "x+". For example, if a rule requires a dice roll with a target number of 3, this can be abbreviated to "3+". | If a rule requires a dice roll with a target number x, this instead produces the number of independent selections that meet or exceed the target number and can be abbreviated as "x+". For example, if a rule requires a dice roll with a target number of 3, this can be abbreviated to "3+". | ||
== Game Rules == | == Game Rules == | ||