User:Xenon dichloride/Dual Nomic: Difference between revisions

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NOMIC IDEA!
 
Rules for Dual Nomic
 
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A nomic spanning two parallel universes.
A nomic spanning parallel universes.
 
== Hyper Ruleset ==
Hyper rules apply to all universes. A player in either universe may propose or vote on a hyper rule.
 
=== Universes ===
There exists two universes, Magenta and Lime, each with rulesets that apply only to players and actions taken within that universe.
 
A player exists in one universe at all times. If ever it is unclear which universe a player is in, a random one is allocated.
 
=== Initial Universe ===
When a new player joins, they are randomly assigned a universe.
 
=== Transference ===
Each player may swap to a different universe at most ⌈X/10⌉ times each phase, where X is the phase number. Except in the first phase where no transference is permitted.
 
=== Winning ===
A player or players are deemed to win when they simultaneously meet at least one victory condition of each universe.
 
== Magenta Ruleset ==
 
== Lime Ruleset ==

Latest revision as of 03:14, 3 April 2024

A nomic spanning parallel universes.

Hyper Ruleset[edit | edit source]

Hyper rules apply to all universes. A player in either universe may propose or vote on a hyper rule.

Universes[edit | edit source]

There exists two universes, Magenta and Lime, each with rulesets that apply only to players and actions taken within that universe.

A player exists in one universe at all times. If ever it is unclear which universe a player is in, a random one is allocated.

Initial Universe[edit | edit source]

When a new player joins, they are randomly assigned a universe.

Transference[edit | edit source]

Each player may swap to a different universe at most ⌈X/10⌉ times each phase, where X is the phase number. Except in the first phase where no transference is permitted.

Winning[edit | edit source]

A player or players are deemed to win when they simultaneously meet at least one victory condition of each universe.

Magenta Ruleset[edit | edit source]

Lime Ruleset[edit | edit source]