Community Garden/Ruleset: Difference between revisions

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Caring for the Plant: proposals adopted
Implement Proposal **Timelessness**
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=== Caring for the Plant ===
=== Caring for the Plant ===
Any player may care for the plant once per day by posting their intent to do so in ⁠plant-actions. This can take any form, such as watering the plant, checking the health of its soil, or even merely admiring it, so long as the intent is clear. That player may then roll 1d(6+X) and add that number of Growth Points to the plant. X represents the number of fruits on the plant.
Any player may care for the plant once per day by posting their intent to do so in ⁠#plant-actions. This can take any form, such as watering the plant, checking the health of its soil, or even merely admiring it, so long as the intent is clear. That player may then roll Nd(6+X) and add that number of Growth Points to the plant. X represents the number of fruits on the plant, and N represents the Era of the plant.


Players may always choose that N to be 1 and/or X to be 0 instead of their actual value.
=== Growing ===
=== Growing ===
A player may spend 10 Growth Points to trigger the plant to grow by stating their intent to do so in #plant-actions. The first time the plant is triggered to grow each day, any player may select a feature to be added to the Feature Pile by performing a weighted roll on the following table. This action fails if there are not enough Growth Points on the plant to spend.
A player may spend 10 Growth Points to trigger the plant to grow by stating their intent to do so in #plant-actions. The first time the plant is triggered to grow each day, any player may select a feature to be added to the Feature Pile by performing a weighted roll on the following table. This action fails if there are not enough Growth Points on the plant to spend.
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=== Bug Removal ===
=== Bug Removal ===
Any player can remove one bug from the plant and spend 20 GP to do so, by posting the intent and the location of the bug to plant-actions. This can take any form as long as the intent is clear. When a bug is removed, a bag of fertilizer is created.
Any player can remove one bug from the plant and spend 20 GP to do so, by posting the intent and the location of the bug to #plant-actions. This can take any form as long as the intent is clear. When a bug is removed, a bag of fertilizer is created.


=== Fertilizing ===
=== Fertilizing ===
A player may spend 10 bags of fertilizer to fertilize the plant and trigger a Growth Spurt. The first time this happens each day, any player may select new features to be added to the Feature Pile by performing 10 weighted rolls on the table in the Growing rule.
A player may spend 10 bags of fertilizer to fertilize the plant and trigger a Growth Spurt. The first time this happens each day, any player may select new features to be added to the Feature Pile by performing 10 weighted rolls on the table in the Growing rule.
== Eras ==
The Plant starts at Era 1. A player can initiate the advance of the Era of the plant by posting the current Era and the next Era in their intent to do so in ⁠#plant-actions. Once that intent has 6 🪴 reactions, any player can reply to that intent to advance to the next Era, as long as there are at least 100 growth points to spend, and thereby spend those 100 growth points.


==The Plant Keeper==
==The Plant Keeper==