Cycle 17/Ruleset: Difference between revisions

the last ones, i cant remember
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let's fix elections
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=== Elections ===
=== Elections ===
Each election phase, an election is held where all players are both candidates and voters.
Each election phase, an election is held where all players are both candidates and voters. Each voter may send an ordered list of distinct candidates in #elections as the ballot that contains their votes. If a player has sent multiple ballots during the active election cycle, the most recent ballot will be counted and older ballots will be ignored. At the end of the election phase, the following process is repeated until all seats have been allocated, with n initially 1 and incremented by 1 at each iteration:
 
Each voter may send an ordered list of candidates in #elections as their vote. If a player has cast multiple votes during the active election cycle, the most recent vote will be counted and older votes will be ignored. At the end of the election phase, the following process is repeated until all seats have been allocated, with n initially 1 and incremented by 1 at each iteration:  
 
# The Droop Quota is calculated according to Q = ⌊ V / (S + 1) ⌋ + 1, where V is the number of votes and S is the number of seats to fill.
# nth preference votes are counted. Any candidates that reach the quota are awarded seats.
#* If multiple candidates reach the quota, the rank of their seat is determined by number of votes. If they tie they each get the same rank, then the number of tied seats minus one of subsequent ranked seats are skipped.
#* If this would fill more seats than available, the candidates with the most votes win seats. If there is a tie that would result in an excess number of seats, the winners will be determined randomly.
# When a candidate reaches the quota, their votes are all transferred to each of their second choices at a reduced value, determined by the number of surplus votes divided by the total votes.


# The Droop Quota is calculated according to Q = ⌊ B / (S + 1) ⌋ + 1, where B is the total number of ballots cast in this election and S is the number of seats to yet to be filled.
# Votes are counted for each ballot up to nth preference. Any candidate who meets or exceeds the droop quota are awarded seats and removed from the rest of the election.
#* If multiple candidates reach the quota, the order in which they are awarded a seat is determined by number of votes counted for them. If multiple candidates are tied for votes, they are awarded seats at the same time (for instance, 2 players may be awarded points for being the first player to win a seat).
#* If this would fill more seats than available, the candidates with the most votes are awarded seats. If there is a tie that would still result in an excess number of seats, the winner(s) of the remaining seat(s) are determined randomly from the tied candidates.
The elected players hold their seats for the following governance phase and next election phase.
The elected players hold their seats for the following governance phase and next election phase.
==== Powers of Parliament ====
==== Powers of Parliament ====
During an election phase, if there is currently no Reserve Chair, a player with a seat in Parliament may nominate a player who is not in Parliament for the role of Reserve Chair. Parliament may then confirm the nominated player with a majority vote.
During an election phase, if there is currently no Reserve Chair, a player with a seat in Parliament may nominate a player who is not in Parliament for the role of Reserve Chair. Parliament may then confirm the nominated player with a majority vote.