All public logs
Combined display of all available logs of Infinite Nomic Wiki. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).
- 00:25, 6 January 2024 Xenon dichloride talk contribs created page User:Xenon dichloride/Terminal (Created page with "Terminal")
- 01:22, 5 January 2024 Nyhilo talk contribs created page Cycle 15/Gamestate (Initial gamestate) Tag: Visual edit
- 01:03, 5 January 2024 Nyhilo talk contribs created page Cycle 15/Ruleset (First.) Tag: Visual edit
- 23:20, 5 December 2023 4st talk contribs created page Cycle 15/Getting Started (Created page with "Nomic is a game of changing the rules, and can become political, and can sometimes require a close reading of the text. However, oftentimes, there's just a regular old game going on too! We want to make it as easy as possible for you to play with us, so let us know if you have any questions or suggestions! This Getting Started page is Informal, and doesn't describe the rules exactly, and may even be out of date, due to the nature of Nomic. Last updated: '''December 5th,...") Tag: Visual edit
- 23:43, 30 November 2023 Aerievee talk contribs created page Round 5/Initial Ruleset (Created page with "Rule 1 Each player begins the game as a member of the world and as a member of one nation. Players must obey the global rule-set as well as their nation's rule-set. Rule 2 If a player is not a member of the Red, Blue or Yellow nation, they may join a nation by having an administrator of this game witness them stating their intent to do so. The administrator shall then randomly assign that player to a nation that does not already contain more than 1/3 of the world's me...")
- 23:41, 30 November 2023 Aerievee talk contribs created page Round 5/Final Ruleset (Created page with "== Global Rules == Rule 1: Becoming a member Each player begins the game as a member of the world and as a member of one nation. Players must obey the global rule-set as well as their nation's rule-set. Rule 2: Joining the game If a player is not a member of the Red, Blue or Yellow nation, they may join a nation by having an administrator of this game witness them stating their intent to do so. The administrator shall then randomly assign that player to a nation that...")
- 23:33, 30 November 2023 Aerievee talk contribs created page Round 5 (Created page with "Cycle 5: March 2020 - April 2020 Initial Ruleset: Round 5/Initial Ruleset Final Ruleset: Round 5/Final Ruleset")
- 23:22, 30 November 2023 Aerievee talk contribs created page Round 2/Final Ruleset (Created page with "Rule 1: Resources There exist six types of resources in the game: Ore, Fuel, Carbon, Food, Science, and Trade Goods. By default, each player starts off with no resources. Rules may define ways to obtain, spend, and/or lose resources. A player may not spend more resources than they have, and unless another rule specifies otherwise, a player may not possess more than 2 of each resource at one time. Each player's resources shall be tracked in a GitHub document named "Carg...")
- 04:26, 30 November 2023 Aerievee talk contribs created page User:Aerievee/Boilerplate (Created page with "== Nomic Rules == === Time === ==== General ==== All times mentioned in this ruleset are in UTC. Days start at 00:00 UTC. Weeks start on Monday 00:00 UTC. ==== Phases ==== Each week is divided into two phases: Phase I: Monday, Tuesday, Wednesday, and Thursday Phase II: Friday, Saturday, and Sunday === Players === Any person may become a player by posting a message setting forth their intent to do so in the channel #game-actions, provided they have not been a pla...")
- 02:26, 30 November 2023 Xenon dichloride talk contribs created page User:Xenon dichloride/Dice Nomic 2 (Created page with "Dice Each player has a set of dice. A player starts with a single 6-sided die (d6) in this set. A player may add a sticker they own onto the face of any die they own, replacing that number with the sticker's effect when rolled. A sticker can be removed but it is destroyed when doing so. A numbered sticker can only be added to a dice of greater or equal size than the sticker's number. Daily Roll Each player may roll any of their dice once each per day to gain points....")
- 00:33, 30 November 2023 4st talk contribs created page Cycle 15/Ruleset Draft (initialize) Tag: Visual edit
- 01:19, 28 November 2023 4st talk contribs created page User:4st/Retronomic (Created page with "===== Timelines ===== Each player has a timeline, which is an ordered list of events. ===== Playing ===== Each week, a player can add an event anywhere in their timeline, by paying the cost of the event. Each week, each player can score their timeline. (Note that these can happen in either order.) ===== Joining ===== When a player joins, e receives an amount of points equal to the average amount of points of all players, and can then add a number of events equal to the...")
- 11:14, 26 November 2023 Aerievee talk contribs created page Round 3 (Created page with "Cycle 3: Aug 2019 - Dec 2019 Initial Ruleset Final Ruleset")
- 11:13, 26 November 2023 Aerievee talk contribs created page Round 3/Final Ruleset (Created page with " Rule 1 (Strength=10) These are the rules of Infinite Nomic; all players must abide by them. The ruleset is stored on a page at: https://github.com/Infinite-Nomic/Infinite-Nomic. Rule 2 (Strength=1) Discord users may become players (join the game) or cease to be players (leave the game) by posting an announcement of this intent in #join-game. Rule 3 (Strength=9) No more than two times per calendar week (UTC), a player can submit a rule change proposal, w...")
- 11:11, 26 November 2023 Aerievee talk contribs created page Round 3/Initial Ruleset (Created page with " Rule 1 These are the rules of Infinite Nomic; all players must abide by them. The ruleset is stored on a page at: https://github.com/klinkplink/Infinite-Nomic. Rule 2 Discord users may become players (join the game) or cease to be players (leave the game) by posting an announcement of this intent in #join-game. Rule 3 No more than two times a week, a player can submit a rule change proposal, which specifies an addition, deletion, or modification of a si...")
- 07:03, 26 November 2023 4st talk contribs created page User:4st/RPS Nomic (Created page with "===== Players ===== Each player has 5 non-negative, integer attributes: - Health which starts at 3 - Stamina which starts at 3 - Rockiness which starts at 3 - Paperiness which starts at 3 - Scissoriness which starts at 3 A player also has a stat: - Wins which starts at 0 ===== Death ===== If a player ever has 0 or less health, they cease to be a player, but they can become a player again immediately if they wish. ===== Weeks ===== Each week, each player gains 1 stamin...")
- 03:57, 24 November 2023 Xenon dichloride talk contribs created page User:Xenon dichloride/Dice Nomic (Dice Nomic)
- 03:56, 23 November 2023 Trungle talk contribs created page User:Trungle/Nomic Amalgam (begin the nomic amalgam)
- 00:34, 23 November 2023 Xenon dichloride talk contribs created page User:Xenon dichloride/Archipelago (Catan but Majora's Mask)
- 00:18, 23 November 2023 4st talk contribs created page User:4st/Mixins (Created page with "Here is some ideas to mix into an existing Nomic, that change some of the core of nomic. ===== Rate-Limited ===== Only 5 proposals, of different authors, can exist per week. Proposals of authors that submitted the prior week can be kicked by someone who didn't submit any the previous week by submitting a proposal that goes over the original 5 limit. (so around 10 distinct authors should be enough?) ===== Popular ===== Only the most popular proposal each week is adopted...")
- 22:42, 22 November 2023 FoolLime talk contribs created page User:FoolLime/Partygamenomic (Created page with "this was made a while ago as a Mario Party type game for nomic and i figured I may as well put it somewhere where other people can see it. Language might be a bit of a mess. == Board == All players exist on a board with a number of “spaces”. Each space has a number that is an integer, and connects to the space with the next number in ascending order unless otherwise specified. Spaces can be connected to multiple others. Each player starts on the 0 space. == Moveme...") Tag: Visual edit
- 17:47, 22 November 2023 TotallyUniqueLily talk contribs created page User:TotallyUniqueLily/Item Location Nomic (Draft????) Tag: Visual edit: Switched
- 13:57, 22 November 2023 Aerievee talk contribs created page User:Aerievee (Created page with "https://infinite.nomic.space/wiki/index.php?title=User:Aerievee/Diplomic")
- 13:40, 22 November 2023 Aerievee talk contribs created page User:Aerievee/Diplomic (Created page with "The Board: The game takes place on a board consisting of several spaces. Every space may have up to one Unit located there. Cities: Certain spaces on the map are Cities. Cities may be loyal to at most one Nation. A City which is not loyal to any Nation is neutral. The Nations: A Nation is a type of non-player game entity which can own Cities and Units. If a Player controls all of a Nation’s Units, that Player is the leader of that Nation. A Nation’s Unit Limit is...")
- 07:36, 22 November 2023 User account Aerievee talk contribs was created
- 01:05, 11 November 2023 Veganzombeh talk contribs created page User:Veganzombeh/ADifferentKindOfCodeNomic (Created page with "There are two teams, Red and Blue. When the game starts each player is assigned a team at random by the GM. Proposals are submitted privately to the DM, who will then share them publicly. The voting period of a proposal is one week from the time it is publicly posted. Only one proposal at a time should be in it's voting period. Proposals go into effect at the end of their voting period if at least two thirds of votes were in favour. Each team shall, amongst themsel...") Tags: Mobile edit Mobile web edit Visual edit
- 15:42, 7 November 2023 User account Google talk contribs was created
- 18:17, 6 November 2023 Veganzombeh talk contribs created page User:Veganzombeh/AdventNomic (Created page with "==Time== ===General=== All times mentioned in this ruleset are in UTC. Days start at 00:00 UTC. The cycle begins at 00:00 UTC 1st December 2023 and ends at 00:00 UTC 1st January 2024. ==Players== Any person may become a player by posting a message setting forth their intent to do so in the channel #game-actions, provided they have not been a player at any point in the past seven days. A player may cease being a player by sending a message that sets forth their inte...") Tag: Visual edit: Switched
- 17:40, 1 November 2023 Trungle talk contribs created page Cycle 15/Ruleset Submissions (Start up the submission page)
- 17:38, 1 November 2023 Trungle talk contribs created page Cycle 15 (Add ruleset submissions)
- 00:32, 17 October 2023 4st talk contribs created page User:4st/Nomnomnomic (Created page with "= Actions = == Select an Ingredient == Thrice each week, each player can randomly select from the following table of ingredients: {| class="wikitable" |+ Caption text |- ! Ingredient !! Special !! Effect |- | The Pantry || Yes || When this ingredient is selected, add a new non-special ingredient to the table, then add that to your inventory. |- | Boiling Water || No || This ingredient has 0 for all flavor components, however, after cooking, multiply each flavor component...")
- 02:06, 10 October 2023 4st talk contribs created page User:4st/RoundNomic (Created page with "== Time == Time occurs in phases. A phase is 1 week. Once 4 phases have passed, the stage ends. Once 4 stages end, the cycle ends. == Proposals == The voting period of a proposal is its time of creation until the stage it is for begins. A proposal that is created at least 1 week before a stage begins is for that upcoming stage, otherwise, it is for the stage after that. Proposals take effect when the stage they are for begins. == Points == Each player has a number call...")
- 20:27, 5 October 2023 4st talk contribs created page User:4st/Lots of Items Nomic (Created page with "# Items Items are entities defined as such by the rules. Items have owners. When an item's owner cannot reasonably be determined using publicly available information, it is instead destroyed. ## Targets Targets are an item that specify an entity. ## Effects Effects are a kind of item which have an effect when combined. ### Double Double is an effect that causes the next combined action to happen twice. ### Propose Propose is an effect that allows the combiner to subm...")
- 23:34, 24 July 2023 Veganzombeh talk contribs moved page User:Veganzombeh/ResearchRitualsAndParanoia to User:Veganzombeh/ObeliskCurses (title no longer reflects concept at all)
- 21:46, 17 July 2023 Veganzombeh talk contribs created page User:Veganzombeh/ItemGrebes (Created page with "'''Append the following to the list of Ritual Components in the "Ritual Compenents" rule:''' 🐦 Grebe '''In the "Ritual Components" section, amend: ''' Unlike other Ritual Components, ⚡️ cannot be traded. '''to read:''' Unlike other Ritual Components, ⚡ and 🐦 cannot be traded. '''Amend:''' On the observation of the Obelisk each phase, if an odd number is the result of the dice roll that happens after the observation of the Obelisk, the Obelisk summons an...")
- 16:33, 17 July 2023 RandomNetCat talk contribs performed unknown action "usermerge/deleteuser" on User:Internet
- 16:33, 17 July 2023 RandomNetCat talk contribs performed unknown action "usermerge/mergeuser" on User:RandomNetCat
- 22:51, 5 July 2023 Nyhilo talk contribs created page User:Nyhilo/Cycle 14 XP Rework (Initial Draft) Tag: Visual edit
- 01:15, 27 June 2023 TotallyUniqueLily talk contribs created page User:TotallyUniqueLily/Immersive Gardening Readability Patch (put the cool patched Encyclopaedia in) Tag: Visual edit: Switched
- 13:57, 26 June 2023 Veganzombeh talk contribs created page User:Veganzombeh/ResearchRitualsAndParanoia (Created page with "Remove⚡Resolve from the list of Ritual Components. Append the following to the Ritual Components rule: > The following are Ritual Components that cannot be traded between players. > ⚡ resolve > 👁️ paranoia > 🔍insight > 📜 abstrusity Add the following as a new section entitled "Research" under the Tasks rule: > As a Task a player can scour the archives in an attempt to arm themselves with knowledge. Player gains the following based on Effectiveness:...") Tags: Mobile edit Mobile web edit
- 03:08, 26 June 2023 User account Raven1207 talk contribs was created
- 02:42, 26 June 2023 Xenon dichloride talk contribs created page Immersive Gardening (A proposal to overhaul the Herbalism task, requiring players to tend to plants, taking on sub-roles in this process.)
- 04:41, 21 June 2023 User account SurfacedFox talk contribs was created
- 19:45, 20 June 2023 Maintenance script talk contribs uploaded File:Suit sword.svg (== Summary == Miraheze re-import (PDF and SVG)) Tag: Server-side upload
- 19:45, 20 June 2023 Maintenance script talk contribs uploaded File:Suit shield.svg (== Summary == Miraheze re-import (PDF and SVG)) Tag: Server-side upload
- 19:45, 20 June 2023 Maintenance script talk contribs uploaded File:Suit cup.svg (== Summary == Miraheze re-import (PDF and SVG)) Tag: Server-side upload
- 19:45, 20 June 2023 Maintenance script talk contribs uploaded File:Suit coin.svg (== Summary == Miraheze re-import (PDF and SVG)) Tag: Server-side upload
- 19:45, 20 June 2023 Maintenance script talk contribs uploaded File:Handwriting Nomic.pdf (== Summary == Miraheze re-import (PDF and SVG)) Tag: Server-side upload
- 19:45, 20 June 2023 Maintenance script talk contribs uploaded File:Suit rose.svg (== Summary == Miraheze re-import (PDF and SVG)) Tag: Server-side upload
- 19:45, 20 June 2023 Maintenance script talk contribs uploaded File:Suit bell 2.svg (== Summary == Miraheze re-import (PDF and SVG)) Tag: Server-side upload