User:4st/Graphomic
Initial Ruleset
The Graph
The game is played on a matrix of discrete size. Each entity is a row and column. Each player is an entity. The values in the matrix represent directed connections. The values can be integers from -10 to 10 inclusive, with a value of 0 representing no connection whatsoever.
Turns
Each phase, a player can make one move.
= Moves
A move consists of a player can modifying a value in the matrix that is neither in their row or column by adding or subtracting 1 to that value, and they can do such a move so by announcement in #game-actions.
Winning
A player wins if there is a path with a total positive value from themself to each other player.
bad? ideas
Bonus entities
As long as a path with total positive value exists from themself to a bonus entity, that player can make an additional move each phase.
Power Bonus
If a path from a player exists with infinite value (ie a cycle), that player can make an additional move each phase.
Sad Bonus
If a path from a player exists with negative infinite value (ie a cycle), that player can make an additional move each phase.
Points revamp
Turns are now either one move or one firing. Winning is now the first player to 100 points.
Score
Each player has an integer called points.
Firing
A firing consists of a player traversing the directed graph, starting from their vertex, and adding up each traversal. A player adds up the points when the traversal finishes, or, if a traversal would never finish due to a cycle, then -10. This value is added to their score.