User:4st/Zomic

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Revision as of 23:24, 22 January 2024 by 4st (talk | contribs) (Created page with "= Zoneless Rules = Zoneless rules apply to all players, regardless of which zones they are in. Rules to the contrary notwithstanding, zoneless rules take precedence over any other rules in a zone. = Zoning = Each zone has a set of rules, which only apply to players in that zone. If a player is in a zone twice, the rules apply to them twice, and so on. Proposals must specify a zone. Proposals specifying a zone can only be created by players in that zone, unless a rule...")
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Zoneless Rules[edit | edit source]

Zoneless rules apply to all players, regardless of which zones they are in.

Rules to the contrary notwithstanding, zoneless rules take precedence over any other rules in a zone.

Zoning[edit | edit source]

Each zone has a set of rules, which only apply to players in that zone. If a player is in a zone twice, the rules apply to them twice, and so on.

Proposals must specify a zone.

Proposals specifying a zone can only be created by players in that zone, unless a rule in that zone specifies otherwise.

A vote on a proposal in a zone only counts if that player is in that zone when the voting period ends, unless a rule in that zone specifies otherwise.

A proposal can be voted with :trungYeah: to promote it. Promoted Proposals become zoneless after their first voting period, and enter a second voting period.

Players[edit | edit source]

Players have a location, which is a list of zones, and initially is just a list containing Chandelier.

Zones[edit | edit source]

There are 2 zones: Chandelier and Candlestick.

Chandelier[edit | edit source]

Movement[edit | edit source]

A player can change their location by replacing Chandelier with any Zone, if their location hasn't changed this phase, by posting to #game-actions.

Winning[edit | edit source]

If there are any players with 100 points, all players with 100 or more points win the cycle, then the cycle ends.

Candlestick[edit | edit source]

Points[edit | edit source]

A point is a fungible item.

Earning Points[edit | edit source]

Players get 1 point per phase.