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Cycle 18/Ruleset submissions

From Infinite Nomic Wiki

Submit your ideas for Cycle 18's future ruleset here!

Required reading for all submitters:
Ruleset Submission Process

Previous pages of this type can be found on this page

Proposals

Wikipedia Race Nomic (Veganzombeh)

Link

RoundNomic (4st)

Round Nomic

There are rounds which contain multiple phases. Proposals are primarily only enacted at the end of a round, and actions can occur each phase. A winner each round, as the rules get more developed. First round: Make the most popular-proposals, AKA make the most approved on gameplay elements.

Scamomic (4st)

Scamomic

A tour of the common scams in Nomic: Starting out with proposal adoption, moving to non-natural amounts of game assets (Such as infinity, -1, capybara, pi), moving to paradoxes, and finally, to real scams and bribery.

No-Time-Ic (4st)

No-Time-Ic

Phases are based upon player agreement instead of a fixed schedule, requiring manual intervention to pass time. Similar to Round Nomic, just make the most popular-proposals to win (initially).

Peer-to-peer Nomic (Nameko)

Peer-to-peer Nomic

There is no global state, only player state. Actions must directly affect player state and be resolved as an interaction between players (including self-interraction).

Rafflenomic (Trungle)

User:Trungle/Rafflenomic

A framework for a nomic based on raffling things off, including the results of proposals.

Time Loops 2 (Xenon dichloride)

Time Loops 2

A remix of the original Time Loops (Cycle 13) by Scarecrows. Now more focused on the rules of previous loops coming into play at certain times.

No-mic (Xenon dichloride)

No-mic

Players can assume each others' identities to vote and perform actions. We could remove the voting mechanics if people like this idea, tracking that may be a challenge.

Work-In-Progress Drafts