User:Veganzombeh/BigChess

Revision as of 02:09, 25 November 2022 by RandomNetCat (talk | contribs) (30 revisions imported: Import Miraheze archive 2022-10-29)
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Minimalistic Chess on a big board loosely based on this suggestion.

Big Chess edit

The Board edit

The Board is a 2-dimensional 32x32 grid. Each position on the grid may contain a single Piece.

Turns edit

On their turn, players may take one action with one of their pieces, after which their turn ends. Players take turns in the order in which they joined the Cycle, repeating after the last player. If a player has not made a move in 24 hours since their turn began, their turn is skipped.

Winning edit

If only one player owns a King, that player wins.

The above win condition does not come into effect until multiple players have created a King.

Pieces edit

A piece is a unit that is owned by a player. On a player's turn, they may take a single action with one of their pieces per the rules below. When a piece Takes another piece it moves to the position of the other piece and the other piece is destroyed.

On a player's first turn they must create themselves a King in any unoccupied space not adjacent to any other piece. Doing so ends their turn.

Pawn edit

A Pawn can move one space in any cardinal direction and can take pieces one space in any non-cardinal direction.

King edit

Each player can have at most one King. A King can move and take pieces one space in any direction.

Proposals edit

Insert standard proposal rules. I don't think proposals need to be tied to turns - we can use phases as normal.

Judgements edit

Insert standard Judge/CFJ rules.

Notes edit

  • 32x32 is probably way too big.
  • Pawn spawning and King respawning - taken out for the sake of minimalism. Probably more fun to decide via proposals.