User:SlimeyApprentice/Gamestate Report

Revision as of 03:49, 28 January 2024 by SlimeyApprentice (talk | contribs) (Phases II and III)

Phase I

Miscellaneous

The game begins.

The board is created.

Random Internet Cat, Rose, Lime, Magnitech, and 4st run for Judge.

Lime wins the candidacy and becomes Judge.

Resolved Proposals

Title Class Votes Passes? Resolution Time Citation
I forgot, apparently Urgent 12 assent, 1 dissents Yes 07/01 07:35 [1]

Registrations

Player Time Citation
[idle account] 05/01 00:41 [2]
ganzom 05/01 00:45 [3]
Trungle 05/01 00:45 [4]
Random Internet Cat 05/01 00:46 [5]
Nyhilo 05/01 00:50 [6]
ceo_of_rng 05/01 00:52 [7]
Rosewinsall 05/01 00:54 [8]
google 05/01 01:15 [9]
snail 05/01 01:16 [10]
Klink 05/01 01:21 [11]
Magnitech 05/01 01:22 [12]
Hithroc 05/01 01:23 [13]
Lime 05/01 01:32 [14]
SlimeyApprentice 05/01 01:44 [15]
Lovely Lovely Aerie 05/01 02:27 [16]
emurphy42 05/01 02:42 [17]
Praqueue 05/01 03:20 [18]
Xenon dichloride 05/01 05:23 [19]
4st 06/01 06:35 [20]
Lily 06/01 19:20 [21]

Movement

Player Leaves Passes Through Lands On Time Citation
Nyhilo 0 1, 2, 3, 4, 5 6 05/01 02:22 [22]
Magnitech 0 1 05/01 02:23 [23]
Lime 0 1 2 05/01 2:26 [24]
rosewinsall 0 1, 2, 3, 4, 5, 6, 7, 8, 9 10 05/01 02:29 [25]
Lovely Lovely Aerie 0 1-3 4 05/01 02:31 [26]
Praqueue 0 1, 2, 3, 4, 5, 6, 7, 8 9 05/01 03:20 [27]
SlimeyApprentice 0 1 2 05/01 03:42 [28]
Hithroc 0 1 2 05/01 04:42 [29]
Xenon dichloride 0 1, 2, 3, 4, 5, 6, 7, 8 9 05/01 05:23 [30]
snail 0 1, 2, 3, 4, 5, 6, 7, 8, 9 10 05/01 05:37 [31]
google 0 1, 2, 3, 4 5 05/01 09:16 [32]
Trungle 0 1, 2, 3, 4, 5, 6, 7, 8, 9 10 06/01 05:41 [33]
Random Internet Cat 0 1, 2, 3, 4, 5, 6, 7, 8 9 06/01 06:14 [34]
4st 0 1, 2, 3, 4 5 06/01 06:58 [35]
ganzom 0 1, 2, 3, 4, 5, 6, 7 8 06/01 12:13 [36]
emurphy42 0 1, 2, 3, 4, 5, 6, 7, 8 9 06/01 18:27 [37]
[idle account] 0 1, 2, 3, 4, 5, 6 7 06/01 18:29 [38]
Lily 0 1, 2, 3, 4, 5 6 06/01 19:20 [39]
Klink 0 1, 2, 3, 4, 5, 6 7 06/01 19:42 [40]
ceo_of_rng 0 1 07/01 02:51 [41]

New Proposals

Title Class Summary Voting Period Citation
I forgot, apparently Urgent Forced choices in progressive actions are assumed 05/01 07:35 - 07/01 07:35 [42]
Lines and Loops Standard Add some useful shorthand to the spaces rule Phase II [43]
clarifying terminology, just in case Standard Clarify movement rules Phase II [44]
Space Categories Standard Add categories of types, which change when a player passes through it Phase II [45]
Boulder Traps Standard Create the Boulder Trap space type Phase II [46]
Colored Spaces Standard Create colors and a color economy Phase II [47]
Useless but "Unique" Machinery Standard Allow spaces to be unique Phase II [48]
🛞 Standard Create a spinning wheel of spaces Phase II [49]
Slow Proposals Standard Slow the game down by creating a new proposal type Phase II [50]

Phase II

Movement

Player Leaves Passes Through Lands On Time Citation
Lovely Lovely Aerie 4 5 08/01 00:14 [51]
4st 5 6, 7, 8, 9, 10, 11, 12, 13 14 08/01 00:18 [52]
Magnitech 1 2 08/01 00:19 [53]
Xenon dichloride 9 10, 11 12 08/01 00:20 [54]
Lime 2 3, 4, 5, 6, 7, 8 9 08/01 01:47 [55]
SlimeyApprentice 2 3 4 08/01 02:23 [56]
google 5 6, 7, 8 9 08/01 11:14 Should have landed on 8, having rolled a 3 [57]
Trungle 10 11, 12, 13, 14, 15, 16, 17 18 08/01 19:02 [58]
Praqueue 9 10, 11, 12, 13, 14 15 08/01 19:22 [59]
Random Internet Cat 9 10, 11 12 08/01 20:50 [60]
emurphy42 9 10, 11, 12 13 09/01 07:17 [61]
Nyhilo 6 7, 8, 9, 10, 11, 12, 13 14 09/01 14:55 [62]
rosewinsall 10 11, 12, 13, 14, 15, 16, 17 18 09/01 15:40 [63]
ganzom 8 9, 10, 11, 12 13 09/01 15:58 [64]
Lily 6 7, 8, 9, 10, 11, 12, 13 14 09/01 16:38 [65]
[idle account] 7 8 10/01 09:01 [66]
snail 10 11, 12, 13, 14, 15, 16, 17, 18 19 10/01 10:09 [67]
Klink 7 8, 9 10 11/01 16:48 [68]

New Proposals

Title Class Summary Voting Period Citation
Geyser Standard Create the Geyser space type Phase III [69]
Garbage Piles fix 4 Standard Create an item system revolving around Garbage Phase III [70]
The first Garbage Standard Create different items as part of the garbage system Phase III [71]
Nicey Dicey Standard Change the movement roll from 1d10 to 2d6 Phase III [72]
Antiretroactive Garbage Standard Prevent paradoxes brought on by garbage Phase III [73]
Involuntary player offset Standard Allow players to be displaced forwards or backwards by game objects Phase III [74]
Explicitness Standard Clarify language in Movement rules Phase III [75]
Standard Create a second loop in the board Phase III [76]
Macgyvering Standard Combine Items to make Garbage Phase III [77]
🛑 Standard Cause the cycle to end when someone wins Phase III [78]
Magic Boulder Wards Standard prevent Magic Boulder spaces from having their type changed Phase III [79]
Improved Categories? Standard Create Categories, which when applied to spaces causes them to change type when landed on Phase III [80]


Phase III

Resolved Proposals

Title Class Votes Passes? Resolution Time Citation
Lines and Loops Standard 14 assent 1 dissents Yes Phase III Start [81]
clarifying terminology, just in case Standard 10 assent, 3 dissent Yes Phase III Start [82]
Space Categories Standard 5 assent, 2 dissent Yes Phase III Start [83]
Boulder Traps Standard 10 assent, 1 dissents Yes Phase III Start [84]
Colored Spaces Standard 3 assent, 5 dissent No Phase III Start [85]
Useless but "Unique" Machinery Standard 6 assent, 1 dissents Yes Phase III Start [86]
🛞 Standard 9 assent Yes Phase III Start [87]
Slow Proposals Standard 1 assents, 9 dissent No Phase III Start [88]

Movement

The Wheel Rotation was (5) for the entire Phase. Thus, the interesting tiles were continuously as below:

Space Type Successors Effect when Passing?
0 Crystal 1 Yes
15 Blank 16, 205 No
25 Blank 26, 210 No
39 Boulder Trap 0 No
201 Spinner 202 No
204 Spinner 5 No
205 Spinner 206 No
208 Spinner 209 No
209 Blank 220 No
211 Spinner 212 No
214 Spinner 220 No
215 Spinner 216 No
218 Spinner 219 No
219 Blank 35 No
220 Crystal Beam 200, 215 No

All other tiles, if they existed, had n+1 as its unique successor, where n is the tile's identifier.

Player Leaves Passes Through Lands On Effects Time Citation
Lovely Lovely Aerie 5 6, 7, 8, 9, 10, 11, 12 13 None 12/01 00:24 [89]
Trungle 18 19 None 12/01 00:28 [90]
Xenon dichloride 12 13, 14 15 None 12/01 01:31 [91]
SlimeyApprentice 4 5, 6, 7, 8, 9, 10 11 None 12/01 02:08 [92]
Nyhilo 14 15, 16, 17, 18 19 None 12/01 02:29 [93]
Magnitech 2 3, 4, 5, 6, 7, 8, 9 10 None 12/01 02:48 [94]
google 9 10 None 12/01 09:21 if they landed on 8 before (see entry in phase II), they would be on 9 [95]
Praqueue 15 205, 206, 207, 208 209 None 12/01 14:47 [96]
4st 14 15, 205, 206 207 None 12/01 14:50 [97]
rosewinsall 18 19, 20, 21, 22 23 None 12/01 18:36 [98]
ganzom 13 14, 15, 205, 206, 207, 208 209 None 12/01 18:44 [99]
snail 19 20, 21 22 None 14/01 02:32 [100]
[idle account] 8 9 None 14/01 18:03 [101]
Klink 10 11, 12, 13, 14, 15, 16, 17, 18, 19 20 None 14/01 19:36 [102]
Lily 14 15, 205 206 None 14/01 19:43 [103]

New Proposals

Title Class Summary Voting Period Citation
Tuning Standard Allow Proposals to be edited when they are not quite usable, but could be salvaged Phase VI [104]
Nyhilo told me to Standard Non-proposals in #proposals reward crystals to the poster if voted highest Phase VI [105]
I do not fully endorse the details of Praqueue's previous proposal Standard reward the poster of the first non-proposal message in #proposals with a crystal if it's voted highly Phase VI [106]
⚠️Adding Hazards (revised)⚠️ Standard Create hazards which advance or disrupt movement Phase VI [107]
💰Adding Treasures💰 Standard Create Crystal Shards and the beginnings of a Shard economy Phase VI [108]
**Wii Party location swap type thing (but I have the ability to use English properly)** Standard Create Teleporters, which swaps those landing on it with another random player Phase VI [109]
(Untitled) Standard Creates the Geyser Space Type, which alters player movement Phase VI [110]

don't read below here

Text Copypasta Helper Bits

find gamestate changing messages in current phase

in: proposals in: game-actions in:trades in: request-for-justice in: judge-elections before: [end+1] after: [start-1]

find results of proposal votes

in: vote-tracking before: [Start(Phase n-1)] after: [Start(Phase n-3)]

Phase N

Miscellaneous

[empty]

Resolved Proposals

Title Class Votes Passes? Resolution Time Citation

Registrations

Player Time Citation

Movement

Player Leaves Passes Through Lands On Time Citation

Items

Player Change Has Citation

New Proposals

Title Class Summary Voting Period Citation