FoolLime

Joined 12 May 2023
Revision as of 22:01, 11 October 2024 by FoolLime (talk | contribs) (timeloop link added)
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what if instead of lots of complicated things with bad synergy going on there were 3-4 really well designed, easy to understand things that meshed well instead, huh?

what then?


chess hater (sorry)

rulesets ive made edit

party game nomic edit

User:FoolLime/Partygamenomic

first proposed for: cycle 15

accepted: cycle 15

feudal nomic/class nomic edit

User:FoolLime/Feudalomic

first proposed for: cycle 16

Beurocanomic/forms nomic edit

User:FoolLime/forms

first proposed for: cycle 16

Dungeons Nomic edit

User:FoolLime/Dungeons

yet to be proposed

Timeloop nomic two edit

User:FoolLime/timeloop

yet to be proposed