User:Trungle/Just Bring Back Handwriting Nomic

We haven't had a good new idea in years. Reject modernity, embrace tradition. Handwriting Nomic is back in theaters for a second run.

This ruleset is intended to use User:Trungle/Boilerplate Nomic as a basis.

Sheets

edit

A sheet is an image of a writing surface, or portion thereof, which may have inscriptions. Everything on the surface must be hand-drawn or handwritten (perhaps with technological assistance) except for reasonable additions that do not reduce the handmade character. Players should ensure that they are capable of creating and uploading all types of sheets.

The header of a sheet (if any) is a section of the text set apart from the main content. A stack is an ordered set of sheets.

Transcription

edit

Under certain circumstances, transcriptions of sheets may be produced. In all circumstances, these transcriptions are non-authoritative.

Upon a request made within 14 days of a submission, the submitter of a sheet shall, within 7 days, produce a transcription of the sheet and make said transcription reasonably available to the public.

Cards

edit

A card is a type of sheet. Cards should have an aspect ratio approximately equal to 4:3 and should contain only enough detail that they can be reproduced relatively easily on an index card.

A deck is an ordered set of cards.

Submission

edit

To submit a sheet is to attach or link to that sheet in a message.

A new sheet is a sheet that has never been submitted before.

Actions

edit

Card Sending

edit

When a rule dictates that an action can be taken by sending a card, then that action can be performed by attaching or linking to a card (in the relevant channel) showing unambiguously that they intend to perform that action.

Tracking

edit

Character Token

edit

A player's character token is tracked on their character sheet in a special portion labeled "Token", clearly separated from the other info on the sheet. The contents may be an illustration or symbol.

The character token is intended to represent the player's location on multimedia representations of the World map. If a character token has (a) clear outline(s), the outside is to be considered not a part of the token, and may be rendered as transparent.

Tracking

edit

A character sheet for a player is a sheet which should act as the basic form of gamestate tracking. It must contain all the information required of it by the rules, otherwise it is not a character sheet. Its header shall contain the words "Character Sheet" and the player it was created for.

Self-Updating

edit

When a player takes some actions that change one or more values required to be tracked on their character sheet, they must attach or link to a new character sheet that reflects the gamestate as it would be if those actions were to succeed. This is called "Self-Updating".

Update Notifications

edit

When a player takes some actions that would modify one or more values required to be tracked on another player's Character Sheet, they shall notify that person through Discord ping so that they may include those changes in their character sheet.

Medal Box

edit

A player's medals are tracked on their character sheet in a special portion labeled "Medal Box". Nothing may be inside this portion of the sheet except for icons representing medals that player has earned.

Locations

edit

A location is an entity with a location tile, name, description, coordinates, and one or more tags.

A location tile is a tile that contains an illustration depicting a place.

A location card is a card that contains the description of a location. A location card's header is "Location:" followed by the name of the location and its coordinates.

The World map is a map of the tiles of all existing locations, arranged according to their coordinates. Locations are adjacent if their tiles are adjacent in the World Map.

New Locations

edit

Players can suggest a location by submitting a new location tile or location card in #new-locations.

Players can create a location through one of two methods:

  • By submitting a new location card in reply to an unfulfilled location tile suggestion.
  • By submitting a new location tile in reply to an unfulfilled location card suggestion.

The location is created with the referenced location tile and the required information indicated in the card, if otherwise permitted.

When the location is successfully created, the suggestion is fulfilled. After a location suggestion is fulfilled, the player who fulfilled it should send the new location's location tile and location card as a pair to #world-map, paired with a textual transcription of the Header of the location for easy searching.

A location cannot be created from a location suggestion older than one week. When a new location is created, it must be adjacent to at least one existing location, and cannot be placed in the same position as an existing location.

Players cannot create a location with the name "Eternal Hall" using this method.

Located Entities

edit

If an entity is described by the rules as located, then that entity is associated with a location. It is said to be "at" or "in" its associated location.

When an entity moves to Location A, its associated location becomes A.

Players are located entities. Players can move to any location adjacent to their current location by sending a card or message to #map-actions. The initial location for all players is the location at (0, 0).

Medals

edit

Medals are cosmetic flairs that can be earned by players. Medals do not provide any form of benefit to players. Each medal must have the following characteristics:

  • A name
  • A shape or symbol
  • A condition that a player can satisfy to earn it
  • A non-zero quantity representing the max number of players that may have that medal.

Participation Medal

edit

Name: Participation Medal

Condition: Be a reputable player in cycle 12

Quantity: 50

 
Shape:

Cartographer

edit

Name: Cartographer Medal

Condition: Accomplish both: Suggest a location and have it fulfilled, AND fulfill someone else's location suggestion.

Quantity: 20

 
Shape:

Victory

edit

If a player is at a location with the name "Eternal Hall" and no other player has been at that location for 24 hours, then that player wins the game.