User contributions for 4st

A user with 135 edits. Account created on 6 January 2023.
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2 February 2024

1 February 2024

  • 22:4122:41, 1 February 2024 diff hist +938 N User:4st/TimelessCreated page with "= No-time-ic = The idea is that phases advance when enough players say it advances. Urgent proposals are based on real time: 3 days from submission to be popular enough to be enacted. Otherwise, standard proposals advance to the voting stage when the phase changes. At least 3 standard proposals must be proposed per phase before the phase can change. When a proposal is adopted, it's author gets 1 point. 15 points wins. Players can join at any time, and become reputa..." current
  • 21:4621:46, 1 February 2024 diff hist +3 Cycle 15/Gamestate→‎Players Tag: Visual edit

27 January 2024

22 January 2024

  • 23:2423:24, 22 January 2024 diff hist +1,414 N User:4st/ZomicCreated page with "= Zoneless Rules = Zoneless rules apply to all players, regardless of which zones they are in. Rules to the contrary notwithstanding, zoneless rules take precedence over any other rules in a zone. = Zoning = Each zone has a set of rules, which only apply to players in that zone. If a player is in a zone twice, the rules apply to them twice, and so on. Proposals must specify a zone. Proposals specifying a zone can only be created by players in that zone, unless a rule..." current
  • 19:2219:22, 22 January 2024 diff hist +683 N User:4st/BlastomicCreated page with "= Rule Exclusionary Principle = Proposals are enacted in order of popularity. If two proposals are the same amount of popular, both explode. If a proposal enacts a rule that already exists, it explodes. = Explosions = When a proposal explodes, it's author takes 1 damage. = Phase Damage = Players lose 1 hp every phase. = Joining Addendum = When a player joins, they get 30 hit points, minus the number of phases passed times 2. (EG A player that joins in phase 3 starts..."

20 January 2024

15 January 2024

12 January 2024

8 January 2024

6 January 2024

5 December 2023

1 December 2023

30 November 2023

29 November 2023

28 November 2023

  • 01:1901:19, 28 November 2023 diff hist +1,116 N User:4st/RetronomicCreated page with "===== Timelines ===== Each player has a timeline, which is an ordered list of events. ===== Playing ===== Each week, a player can add an event anywhere in their timeline, by paying the cost of the event. Each week, each player can score their timeline. (Note that these can happen in either order.) ===== Joining ===== When a player joins, e receives an amount of points equal to the average amount of points of all players, and can then add a number of events equal to the..."

26 November 2023

  • 07:0507:05, 26 November 2023 diff hist +107 Cycle 15/Ruleset Submissions→‎RPS Nomic Tag: Visual edit
  • 07:0307:03, 26 November 2023 diff hist +1,340 N User:4st/RPS NomicCreated page with "===== Players ===== Each player has 5 non-negative, integer attributes: - Health which starts at 3 - Stamina which starts at 3 - Rockiness which starts at 3 - Paperiness which starts at 3 - Scissoriness which starts at 3 A player also has a stat: - Wins which starts at 0 ===== Death ===== If a player ever has 0 or less health, they cease to be a player, but they can become a player again immediately if they wish. ===== Weeks ===== Each week, each player gains 1 stamin..." current

23 November 2023

8 November 2023

17 October 2023

  • 00:3200:32, 17 October 2023 diff hist +1,830 N User:4st/NomnomnomicCreated page with "= Actions = == Select an Ingredient == Thrice each week, each player can randomly select from the following table of ingredients: {| class="wikitable" |+ Caption text |- ! Ingredient !! Special !! Effect |- | The Pantry || Yes || When this ingredient is selected, add a new non-special ingredient to the table, then add that to your inventory. |- | Boiling Water || No || This ingredient has 0 for all flavor components, however, after cooking, multiply each flavor component..." current

10 October 2023

5 October 2023

30 August 2023

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