User contributions for 4st
16 April 2024
- 21:4221:42, 16 April 2024 diff hist +65 Main Page →History Tag: Visual edit
- 21:4021:40, 16 April 2024 diff hist +345 User:4st/Boggleomic No edit summary Tag: Visual edit
- 21:3621:36, 16 April 2024 diff hist +69 Cycle 16/Ruleset Submissions →Submissions Tag: Visual edit
- 21:3521:35, 16 April 2024 diff hist +873 N User:4st/Boggleomic Created page with "===Letters=== Each phase players may randomly select 8 letters by rolling 8d26 in #shuffling. After selecting 8 letters, a player may select 5 unique words by posting to #shuffling that can each be formed by a subset of those letters, and the words selected are then granted to that player. === Rulecrafting === Boggles are a kind of rule that have lower precedence than standard rules. Boggles otherwise have a higher precedence the older it is. Once a phase, a player ma..."
5 April 2024
- 22:3622:36, 5 April 2024 diff hist +171 Cycle 16/Ruleset Submissions →Submissions Tag: Visual edit
- 22:3422:34, 5 April 2024 diff hist +3,023 N User:4st/Scamomic Created page with "This is based upon the idea that scams can be compartmentalized, similar to User:4st/Shadomic. Progression goes from amending/creating rules in a traditional nomic (Colorless and Red), to finding asset-related scams/rule breaks (Orange and Yellow), which may lead to paradoxes/indeterminacy (Green and Blue). Finally, we move thru voting/proposal scams and/or bribery (Indigo and Violet). == Colors == There are 9 colors, in order from lowest to highest, which are: Colo..."
3 April 2024
- 17:3117:31, 3 April 2024 diff hist +184 Cycle 16/Ruleset Submissions →Ideas Tag: Visual edit
- 17:2417:24, 3 April 2024 diff hist +548 Cycle 16/Ruleset Submissions →Submissions Tag: Visual edit
- 17:2017:20, 3 April 2024 diff hist +102 User:4st/Blastomic →Rule Exclusionary Principle current Tag: Visual edit
2 April 2024
- 05:1605:16, 2 April 2024 diff hist +1,057 N User:4st/Shadomic Created page with "(what's neat about this is it's rules-based, and that it can become a strange puzzle, and that everyone paying attention can win if they try) == Standard Proposal addition == Standard Proposals that have :+1:/:-1: >= .3 and < .5 are adopted as shadow proposals. == Restricted Proposals == Restricted Proposals are standard proposals, but are never adopted as shadow proposals. == Shadow Proposals == Rules to the contrary notwithstanding, shadow proposals have all effects..." current
28 March 2024
- 15:2215:22, 28 March 2024 diff hist +21 User:4st/Retronomic →Winning current Tag: Visual edit
17 February 2024
- 07:4007:40, 17 February 2024 diff hist +77 Cycle 15/Gamestate more combos Tag: Visual edit
- 07:3507:35, 17 February 2024 diff hist +424 Cycle 15/Gamestate →Long and boring comprehensive list of spaces: I finished moving, I think Tag: Visual edit
- 07:2207:22, 17 February 2024 diff hist +40 Cycle 15/Gamestate No edit summary Tag: Visual edit
- 07:2007:20, 17 February 2024 diff hist −11 Cycle 15/Gamestate No edit summary Tag: Visual edit
- 07:1207:12, 17 February 2024 diff hist −28 Cycle 15/Gamestate No edit summary Tag: Visual edit
- 07:0907:09, 17 February 2024 diff hist +71 Cycle 15/Gamestate →Players: i moved for the first time this phase Tag: Visual edit
14 February 2024
9 February 2024
- 00:0900:09, 9 February 2024 diff hist −1 Cycle 15/Gamestate →Long and boring comprehensive list of spaces: I landed on the spindown :( Tag: Visual edit
8 February 2024
- 23:5723:57, 8 February 2024 diff hist −1 Cycle 15/Getting Started →Quickstart current Tag: Visual edit
- 21:4221:42, 8 February 2024 diff hist −37 Cycle 15/Gamestate Praqueue is inactive Tag: Visual edit
- 20:5620:56, 8 February 2024 diff hist −66 Cycle 15/Gamestate snail's item Tag: Visual edit
- 20:5020:50, 8 February 2024 diff hist +52 Cycle 15/Ruleset →Garbage: unnerf summoning whistle Tag: Visual edit
- 20:0020:00, 8 February 2024 diff hist +70 Cycle 15/Gamestate →Long and boring comprehensive list of spaces: snail didn't update the gamestate Tag: Visual edit
6 February 2024
- 23:2523:25, 6 February 2024 diff hist +5 User:4st/Terms And Conditions No edit summary current Tag: Visual edit
- 23:2423:24, 6 February 2024 diff hist +1,067 N User:4st/Terms And Conditions Created page with "''n.'' everything described by this document. == Definition == ''n.'' something with a section in this document. A definition describes it's general use in a sentence (ie noun, verb, or adjective, or multiple), and it's actual definition for that use case. Words without a definition, and if missing a "natural language definition" have a default of: ''noun'' crab ''verb'' train ''adjective'' TBD Circular definitions are considered without a definition, unless as part of..."
- 00:3900:39, 6 February 2024 diff hist +415 Cycle 15/Gamestate →Players: now you can tell which spaces are hot with inactive players Tag: Visual edit
5 February 2024
- 02:0902:09, 5 February 2024 diff hist −1 Cycle 15/Gamestate →Players Tag: Visual edit
- 02:0402:04, 5 February 2024 diff hist −2 Cycle 15/Gamestate →Long and boring comprehensive list of spaces: spin down! Tag: Visual edit
2 February 2024
- 00:3700:37, 2 February 2024 diff hist +1 Cycle 15/Gamestate →Long and boring comprehensive list of spaces Tag: Visual edit
- 00:2600:26, 2 February 2024 diff hist 0 Community Garden/Gamestate →How to Water the Plant - A quick tutorial Tag: Visual edit
- 00:2200:22, 2 February 2024 diff hist +43 Community Garden/Gamestate No edit summary Tag: Visual edit
- 00:1700:17, 2 February 2024 diff hist +128 Community Garden/Ruleset →Caring for the Plant: proposals adopted Tag: Visual edit
- 00:0600:06, 2 February 2024 diff hist +95 Community Garden/Gamestate →The Plant Tag: Visual edit
1 February 2024
- 22:4122:41, 1 February 2024 diff hist +938 N User:4st/Timeless Created page with "= No-time-ic = The idea is that phases advance when enough players say it advances. Urgent proposals are based on real time: 3 days from submission to be popular enough to be enacted. Otherwise, standard proposals advance to the voting stage when the phase changes. At least 3 standard proposals must be proposed per phase before the phase can change. When a proposal is adopted, it's author gets 1 point. 15 points wins. Players can join at any time, and become reputa..." current
- 21:4621:46, 1 February 2024 diff hist +3 Cycle 15/Gamestate →Players Tag: Visual edit
27 January 2024
22 January 2024
- 23:2423:24, 22 January 2024 diff hist +1,414 N User:4st/Zomic Created page with "= Zoneless Rules = Zoneless rules apply to all players, regardless of which zones they are in. Rules to the contrary notwithstanding, zoneless rules take precedence over any other rules in a zone. = Zoning = Each zone has a set of rules, which only apply to players in that zone. If a player is in a zone twice, the rules apply to them twice, and so on. Proposals must specify a zone. Proposals specifying a zone can only be created by players in that zone, unless a rule..." current
- 19:2219:22, 22 January 2024 diff hist +683 N User:4st/Blastomic Created page with "= Rule Exclusionary Principle = Proposals are enacted in order of popularity. If two proposals are the same amount of popular, both explode. If a proposal enacts a rule that already exists, it explodes. = Explosions = When a proposal explodes, it's author takes 1 damage. = Phase Damage = Players lose 1 hp every phase. = Joining Addendum = When a player joins, they get 30 hit points, minus the number of phases passed times 2. (EG A player that joins in phase 3 starts..."
20 January 2024
15 January 2024
- 22:1622:16, 15 January 2024 diff hist +30 Cycle 15/Gamestate 207 garbage pile
- 22:1522:15, 15 January 2024 diff hist −10 Cycle 15/Gamestate →Players: 4st move Tag: Visual edit
12 January 2024
- 14:5414:54, 12 January 2024 diff hist +1 Cycle 15/Gamestate 4st moved Tag: Visual edit
8 January 2024
6 January 2024
- 07:0007:00, 6 January 2024 diff hist +11 Cycle 15/Gamestate No edit summary Tag: Visual edit
5 December 2023
- 23:5123:51, 5 December 2023 diff hist +9 Cycle 15/Getting Started →Conflict Resolution Tag: Visual edit
- 23:2623:26, 5 December 2023 diff hist +279 Cycle 15/Getting Started No edit summary Tag: Visual edit
- 23:2023:20, 5 December 2023 diff hist +3,799 N Cycle 15/Getting Started Created page with "Nomic is a game of changing the rules, and can become political, and can sometimes require a close reading of the text. However, oftentimes, there's just a regular old game going on too! We want to make it as easy as possible for you to play with us, so let us know if you have any questions or suggestions! This Getting Started page is Informal, and doesn't describe the rules exactly, and may even be out of date, due to the nature of Nomic. Last updated: '''December 5th,..." Tag: Visual edit
- 22:3622:36, 5 December 2023 diff hist +53 Cycle 15 →Drafting Tag: Visual edit