User:FoolLime

From Infinite Nomic Wiki

what if instead of lots of complicated things with bad synergy going on there were 3-4 really well designed, easy to understand things that meshed well instead, huh?

what then?


chess hater (sorry)

rulesets ive made[edit | edit source]

party game nomic[edit | edit source]

User:FoolLime/Partygamenomic

first proposed for: cycle 15

accepted: cycle 15

feudal nomic/class nomic[edit | edit source]

User:FoolLime/Feudalomic

first proposed for: cycle 16

Beurocanomic/forms nomic[edit | edit source]

User:FoolLime/forms

first proposed for: cycle 16

Dungeons Nomic[edit | edit source]

User:FoolLime/Dungeons

yet to be proposed

Timeloop nomic two[edit | edit source]

User:FoolLime/timeloop

yet to be proposed